Allocation breakdown
As of April 30, 2026 · N-PORT
By asset class
By country
By sector
By industry (SIC code)
As of April 30, 2026 · N-PORT
How we map holdings to the sectors above: each holding's issuer carries a U.S. SIC industry code in its EDGAR filer record, and each SIC code rolls up to a sector. Expand a sector to see its industries, and click a SIC code to list this fund's positions in that industry. Bonds and foreign or private issuers with no SEC filer record fall into Unclassified.
| Retail-Catalog & Mail-Order Houses | 22.06% | |
| Motor Vehicles & Passenger Car Bodies | 16.49% | |
| Retail-Lumber & Other Building Materials Dealers | 6.83% | |
| Retail-Eating Places | 5.17% | |
| Retail-Family Clothing Stores | 4.54% | |
| Hotels & Motels | 3.43% | |
| Retail-Eating & Drinking Places | 2.20% | |
| Services-Business Services, NEC | 2.01% | |
| Retail-Auto & Home Supply Stores | 1.13% | |
| Services-To Dwellings & Other Buildings | 1.09% | |
| Retail-Auto Dealers & Gasoline Stations | 1.03% | |
| Search, Detection, Navigation, Guidance, Aeronautical Sys | 0.75% | |
| Retail-Retail Stores, NEC | 0.44% | |
| Retail-Home Furniture, Furnishings & Equipment Stores | 0.40% | |
| Retail-Building Materials, Hardware, Garden Supply | 0.34% | |
| Apparel & Other Finishd Prods of Fabrics & Similar Matl | 0.27% | |
| Men's & Boys' Furnishgs, Work Clothg, & Allied Garments | 0.25% | |
| Motor Vehicle Parts & Accessories | 0.23% | |
| Games, Toys & Children's Vehicles (No Dolls & Bicycles) | 0.23% | |
| Retail-Radio, Tv & Consumer Electronics Stores | 0.22% |
| Transportation Services | 3.02% | |
| Water Transportation | 1.93% | |
| General Bldg Contractors - Residential Bldgs | 0.36% | |
| Operative Builders | 0.33% | |
| Wholesale-Motor Vehicle Supplies & New Parts | 0.27% | |
| Wholesale-Groceries & Related Products | 0.19% | |
| Wholesale-Misc Durable Goods | 0.13% |
| Rubber & Plastics Footwear | 1.24% | |
| Leather & Leather Products | 0.54% |
| — | Unclassified | 22.88% |
Machine-readable: JSON · Markdown. Programmatic access via the agent surface.